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Answer by Graham-Dunnett
See: http://unity3d.com/unity/licenses Code->.Net Socket support is Android Pro only.
View ArticleAnswer by EpiKnightz
If anyone having the same problem as I did, you could use Unity built-in networking to solve most of the networking problem (it's not best optimized way though). And at the moment of this post, Photon...
View ArticleAnswer by dhruvc
AppWarp multiplayer supports Unity mobile builds on the free version. This is achieved through our use of native plugins bypassing Unity's restriction on .Net sockets. AppWarp offers an on-premise...
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